Editorial: Where Do We Go From Here? The Future Of FGC Tournaments

Photo Credit: Canada Cup Gaming

It seems everywhere you turn, there is a road to EVO tournament or a local tournament streaming. It’s safe to say that fighting games are creeping closer to the spotlight and people are noticing. This leads me to ask this question:”‘What does the future hold for tournaments to stand out from one another?”
The standard pool/bracket formula for tournaments is entertaining on its own, but the stream monsters and spectators love to see rivalries played out through exhibition matches. Cross Counter TV had a tournament that focused solely on exhibition matches in December 2011 by the name of Bar Fights. Bar Fights allowed fans of the FGC to watch rivals such as Viscant & Floe, Mike Ross & Jago showcase their talents and settle the score. Talk about two birds with one hadouken.

Since then there have been more exhibition matches popping up during tournaments and slowly they are becoming just as important as the Grand Finals. Fanatiq Vs RayRay in a first to 10 in UMVC3 at ECT4 is getting a lot of buzz and it’s becoming the main reason to tune in to see what happens. This isn’t just a friendly exhibition, bragging rights are on the line for the East and West Coast as well as a prize pot reaching close to $10,000.
This is something that can easily become standard at tournaments which could go two different ways. Option A would be for these exhibitions to be held before or after the tournaments to give each event heir respective times. This way streamers and spectators can watch these exhibitions if that is their sole purpose to attend/watch the event. The matches could be regulated similar to a boxing event with different ‘classes’ for each game. If people want to bet on the matches, there should be a fair system to make sure fights don’t break out between people due to the salt factor if the person you bet on loses.
With option B,  exhibition matches could become another entity and played after the tournaments are over giving them an underground after-hour vibe. With that situation anything can go down and there is no one to regulate the participants actions. I’m not saying that the FGC are all immature and can’t control themselves, but  sometimes the hype of the game can get you to raise your voice or talk smack to the loser of the match which can lead to fights breaking out and that one guy thinking he is Dhalsim screaming Yoga Flame while throwing a Molotov. If people place bets, it could get out of control if there isn’t anyone to control the whole situation.
This is something I feel the FGC wouldn’t want to be associated with major and local tournaments. If we want to be taken seriously as a real Esport, we have to curb some of our actions but you shouldn’t allow something like that to ruin our tournament experiences. There is a time and a place for everything and if we as a community look professional to the rest of the world they will have no choice but to support us and put their money into something we love to make it better. Keep fighting, everyone.

Day One Technology: In Defense of Street Fighter X Tekken

Following the release of Street Fighter X Tekken, there has been a torrent of complaints that have ranged from “I don’t like this game,” to “This game is unplayable.” Now the former is a matter of opinion that cannot be disputed, the latter is a point of gross exaggeration and makes me wonder where some of these complaints are coming from. It seems as most of the people who are on the SFxT hate parade are not taking the evolution of fighting games into perspective.

Fighting games today are (regardless of how any individual might feel about the creative choices) more polished than they have ever been. Insofar as to say that we are living in an age where almost all the games in the major rotation are of astoundingly high caliber compared to the offerings of the past. Games today are extremely well balanced, with the ability to pick up a character and, based on skill, win matches. Not to say that every character is going to win EVO, but compare MVC2 and MVC3 at a major tournament, and what does one find in MVC2? MSS dominates while Marvel 3 has a myriad of teams that are viable (not to say that you don’t see a gaggle of Weskers and Wolverines). But still, today a player can pick up any team that has synergy and win matches. The same can be said of Street Fighter 4, Blazblue, and King of Fighters XIII which is extremely well balanced and has fewer glitches and bugs than previous KoF installations.

What is a broken unplayable game?  I mean, if I was to say that there was a game that allowed you to cancel an invincible technique into a special move making your special invincible? What if I told you that this game was riddled with glitches that made ridiculous high damage combos possible? More than that what if I told you that this game was at every major for years and people are clamoring for it’s return to this day (hint, it’s CVS2). Is it broken or unplayable if the game has glitches?

Roll cancel demo video

I mean for what it’s worth, glitches are an integral part of fighting games in KoF 98, Kim Kaphwan was arguably more dangerous without meter! He could cancel his ddB animation with the qcb, hcf DM motion if he does not have meter! see it at 1:38

And then, there’s just the absurd (but this game is still a ton of fun)

This generation of fighting games is one of the few without meterless touch of death combos (I’m looking at you Super Turbo), infinites galore, and game breaking glitches everywhere. Now while the Rolento glitch is unacceptable, it is not the end of the world because most importantly, the companies making fighting games are actually willing to support them after release. Meaning that it’s clearly being fixed and the patch will be released very shortly, until then, yes Rolento might have to be softbanned for now. But it’s not like we have not been softbanning characters for decades anyway.

So, if you do not like SFxT that is perfectly fine, but be thankful for what you do have this generation.

-Telepunk

New Tekken Tag Tournament 2 Trailer Featuring Michelle, Angel, Ancient Ogre, and Kunimitsu

After hosting some teaser images for Tekken Tag Tournament 2‘s console exclusive characters, Gamespot has posted the full trailer for the game’s newcomers. Michelle, Angle, Ancient Ogre, and Kunimitsu have all been absent from Tekken for quite some time, so it’s great to see them added to TTT2′s already massive roster.

http://www.gamespot.com/videoembed/6377531